![]() Sun shading and Atmospheric scattering thread on WWC forum.EUMETSAT Meteosat images are updated every 15 minutes. Live satellite images are updated every 10 minutes from NOAA GOES and JMA Himawari geostationary satellites. In addition, the ligth options dialog now let you change the light and shadows colors for special effects like sunsets or full moon. View LIVE satellite images, rain radar, forecast maps of wind, temperature for your location. Dragging the mouse with the middle button down will change the sun heading (horizontal) and elevation (vertical). In the future, however, sattelites may be equipped with more image gathering devices to gather more image data concurrently. The mouse middle button when clicked turns the light on and off - with a 'light switch' kind of noise. More light controls have been added into WW 1.4.1. Java, NASA World Wind Android, NASA Web World Wind, QGIS, GRASS GIS, PoliCrowd 2.0, iLocate and GeoMoose exist. During 1.4 beta testing, i spent quite some time ironing out shading and atmospheric scattering issues and added the much needed 'manual control' to set the light orientation at will. already used in several applications, with a great future ahead. It is definitly something you want for a non shaded topo or geology map.Ĭhris Maxwell added the basic code into WW 1.4 but didnt have the time to finish up the integration before being assigned to the Java team. Built upon NASA World Wind, NASA World Weather is the first web application to ever display such a broad range of weather and other global spatial data viewed. Some think of it as a little gadget, but in fact it is a very usefull tool that can dramatically enhance existing layersets by bringing out more terrain details and also providing a more 'natural' rendering of the overall scenery. One of the really nice features of WW 1.4 is the light. * Shadow over the rings should not affect stars seen through the rings or main body * If ring texture does not end with a clean transparent border, ring projection on main body is dirty on the bottom edge * Some wild polygons in the shadow over the rings - RingShadow(), depending on sun orientation 0.1a1Ěpr 25, 2006ğirst light - very alpha: ZBuffer issue / Stencil ? 0.1 Apr 25, 2006Ědded ZBuffer occlusion with a 'virtual sphere' 0.2 Apr 26, 2006Ĝamera tilt and proximity bug solved + better texture for Saturn 0.3 Settings per world and testing shadows. 0.5 Removed moire and Zbuffer cleared after rendering (for grid lines) 0.7 May 17, 2006Ědded rings projected shadows on main body and fixed/not fixed sun settings Following the introduction of NASA World Wind, the features available in the Web World. 0.7b May 17, 2006ğixed ring shadow on main body opacity already used in several applications, with a great future ahead. 0.8 Use inverted texture for projection and 'unlit' rings side 0.8b May 18, 2006ğixed shadow on rings that was 'floating' above the ring plane. 0.9 May 20, 2006Ědded atmospheric winter glow and all effects as settings options
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